Frontier

Version: 52

THIS MOD IS NOT READY.

CAUTION: If you install this mod, it may break future updates to itself. So, DO NOT SAVE WHILST IT IS ACTIVE.

This mod adds a little interactive steading near Seyda Neen.

It is similar to Skyrim's Hearthfire DLC or it's inspiration the Lakeview mod.


Screenshot


Bugs

  • Skooma prices mean that brewing every scrap of moon sugar can make you a millionaire.
  • Time measurements ocassionally become negative.

Changelog

  • v52 - Steel armor is now forgeable.
  • v51 - Tree now uses our forged steel axe, and one is hidden nearby.
  • v50 - Ability to sell wood, market chest tells the player (once) how it works.
  • v49 - Market has minimum prices to sell at now for most items.
  • v48 - Implemented forging steel weapons.
  • v47 - Market only pays out a maximum of once per day.
  • v46 - Lower Basement implemented.
  • v45 - Trapdoor made to look nicer.

Hopes

  • A house-building mini-quest. (Use a chest to build access to a cell.)
    • In-progress
    • Basement
      • Crafting tools - Keg, Forge, etc.
    • Sub-basement
      • Portals to Mage's Guild, ala Frostcrag Spire (implemented)
      • Regrowing herb garden, ala Frostcrag Spire?
  • The bane of my existence - a Forge (or series of forges) for making weapons, armor, etc.
    • in progress
    • Alternatively, use three menus:
      • Base metal
      • Weapon, armor, etc.
      • Category (dagger, longsword, etc.)
  • Craftable Smelter
  • Craftable bed (once you have house)
  • Craftable chest (once you have house)
  • Craftable wardrobe (once you have house)
  • Craftable table (once you have house)
  • Craftable chairs (once you have house)
  • Craftable oven (once you have house, for indoors)
  • Craftable keg (once you have house, for indoors)

The mod file is here.

This mod has no dependencies.

It is covered by the LICENSE.