The Forge
Version: 13
Status
This mod is deprecated in favour of Frontier.
This mod never reached a mature stage.
I cannot be blamed if it crashes your game and corrupts both it and OpenMW.
Note: I am currently playing with the values of ores and ingots, to try and balance things out a bit.
About
This mod adds an entirely new element to the game.
Blacksmithing.
Now, not only can you learn to repair things, you can learn to make them.
This adds a new source of economy to the game, as well as a new skill to master.
Currently:
- An anvil in the courtyard at Balmora (Temporary Location)
- The anvil cannot be operated unless you have an Armourer's Hammer.
- A smelter in the courtyard at Balmora (Temporary Location)
- The smelter cannot be operated unless you have a Blacksmith's Glove (ID: smith_glove).
- A book of recipes. (ID: smithbook)
- Everything in the book is implemented.
- A book of jewelry recipies. (ID: smith_jewelry_book)
- Everything in the book is implemented.
- This covers all the base rings and amulets.
- A way to convert scrap metal to iron ore (which is also new).
- A way to convert any ore into ingots.
- Several new objects for exclusive use in smithing.
- A smithing skill. (Max of 100).
- Scripting to prevent grinding the smith skill. (Loss of XP on repeated attempts on the same item.)
- Ores should be able to be found in the wild as well.
- Gemstones (apart from pearls) can be found alongside ores, meaning you won't have to farm dremora.
- All Battle and War axes.
- All clubs.
- All maces.
- All warhammers.
- All staffs.
- All daggers.
Planned:
- Smith skill will cap so that the hardest items still have a chance of failing for the best smith.
- Any metal misc item should be able to be broken down.
- Construct any unenchanted weapon or armour.
- Construct lockpicks, probes, etc. (Combination of lockpick skill and smith skill).
- Item value dependent on smith skill.
- Add anvils to multiple locations throughout the world.
- Maybe a quest item for a master smith. (Generally a master sword or axe, in lore).
- Upon achieving skill of max, add journal entry and MessageBox it.
Download
The mod file is here.
Dependencies
This mod has no dependencies.
License
It is covered by the LICENSE.